Log of /trunk/Rocket Warrior/RocketWarrior/RocketWarrior/RocketWarrior/bin/x86/Debug/Content/Audio/warehousemusic.wma
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Revision 95 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Fri Jan 6 10:03:19 2012 UTC (16 months, 2 weeks ago) by amccaleb
File length: 4094215 byte(s)
Diff to previous 90
All UI elements have been refined to be in the right place & fit in the TileSafe region for the 360 port. Since the 360 hardware is able to map the native resolution of the game (1024 x 768) to the resolution set on the console, we should meet the supported screen resolutions requirement of the Evil checklist. Also, the level that was played on is now shown in the victory screen. One piece that I feel should be added is D-pad functionality for the menus
Revision 90 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Mar 16 07:28:20 2011 UTC (2 years, 2 months ago) by amccaleb
File length: 4094215 byte(s)
Diff to previous 86
Added missing warehouse assets for level 3
Revision 86 - (view) (download) (as text) (annotate) - [select for diffs]
Modified Wed Mar 16 05:47:07 2011 UTC (2 years, 2 months ago) by tsoberan
File length: 4094213 byte(s)
Diff to previous 85
Various sound fixes, modified victory screen.
Revision 85 - (view) (download) (as text) (annotate) - [select for diffs]
Added Wed Mar 16 05:17:15 2011 UTC (2 years, 2 months ago) by arkhound
File length: 4094215 byte(s)
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